Will release soon...
- 3D System Haptic Device
The Touch™ is a mid-range, professional haptic device used in research, 3D modeling, OEM applications, and more.
Touch is a motorized device that applies force feedback on the users' hand, allowing them to feel virtual objects and producing true-to-life touch sensations as users manipulate on-screen 3D objects. Leading companies integrate Touch haptic devices into their work to achieve compelling solutions using the realistic sense of touch.
You can use Touch haptic devices in diverse applications including simulation, training, skills assessment, rehearsal, virtual assembly, robotic control, collision detection, machine interface design, rehabilitation, mapping, and more.
When used with the OpenHaptics developer software toolkit, the Touch allows developers to design and deploy haptic programs rapidly, do mash-ups into existing applications, try out new ideas, and create haptically enabled products.
Elecrow Crowpi Raspberry Pi
🍓1. This Raspberry pi 4 kit(advanced version) comes with a raspberry pi 4(8GB) and could compatible with raspberry pi 3 b+, raspberry pi 3, and more versions. If you have a raspberry pi 3 model b+/raspberry pi 3, you can also use your own Raspberry pi with this kit. Notice: A Raspberry Pi 3 connector is included in the package
🍓2. The raspberry pi 4 kit with camera specially designed for those passionate about stem education Crowpi raspberry pi 4 kit can help you learn all the knowledge of how to get started using Raspberry Pi by doing hands-on projects.
🍓3. All-in-one Raspberry Pi kit with the inbuilt sensors buttons and output devices all pre-wired in one package.
🍓4. Plenty of sensors in one raspberry pi 4 kit package. The crowpi stem education device is jam-packed with lots of buttons LED feedback devices such as LED Matrix a seven segment Display and 19 different sensors in a tidy easy to use Package You don't have to wait and wire things
Philips LFH2320 USB Foot Pedal
Philips LFH2320 USB Foot Control, with 3 Pedals- The ergonomic design of the Philips Foot Control range sets new standards in terms of usability in the professional dictation arena.
3 pedal design (Fast Rewind, Fast Forward and Playback)
Slim design for minimized physical strain
For digital systems
Plug & Play design
-META QUEST 2
Oculus Quest 2 (rebranded as Meta Quest 2 in November 2021) is a virtual reality (VR) headset developed by Facebook Reality Labs (formerly Oculus). It is the successor to the company's previous headset, the Oculus Quest. The Quest 2 was officially unveiled on September 16, 2020, during Facebook Connect 7.
As with its predecessor, the Quest 2 is capable of running as both a standalone headset with an internal, Android-based operating system, and with Oculus-compatible VR software running on a desktop computer when connected over USB or Wi-Fi. It is a refresh of the original Oculus Quest with a similar design, but with a lighter weight, updated internal specifications, a display with a higher refresh rate and per-eye resolution, and updated Oculus Touch controllers.
Tobii Eye Tracker 5
Eye Tracking Device
Tobii, the global leader in eye tracking, today released its new cutting-edge PC gaming peripheral, the Tobii Eye Tracker 5. Engineered for gaming, the new eye tracker brings enhanced speed and responsiveness, more robust head tracking, and a new universal mount to fit a variety of screen types
New to Tobii Eye Tracker 5:
Enhanced responsiveness: the custom-built optical sensor of the Tobii Eye Tracker 5 brings improved speed and responsiveness with minimal latency. Together with a broad field of view, it is designed to seamlessly capture your every move. This is a key parameter within esports games, such as League of Legends, where even milliseconds count.
More robust head tracking: a new algorithm for head tracking has been implemented to capture head movements more precisely. The enhanced precision will be particularly useful in simulation games, such as Euro Truck Simulator.
A new flex mount: Tobii Eye Tracker 5 is equipped with a new angled mount that is designed to be universal and adaptable, making it easy to connect the eye tracker to built-in screens, curved screens, and screens of various sizes.